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Getting over it with bennett foddy markiplier
Getting over it with bennett foddy markiplier













Everyone that I’ve seen play the game – including popular Let’s Plays from PewDiePie, Markiplier, Jacksepticeye, etc., reviewers, friends, and myself – has been broken it. If you fall, you’re going to start over you’re going to have to get over it.įailure is a guaranteed condition built into Getting Over It. For each new height that the player reaches raises the stakes. Each little bit of progress that the player makes causes anxiety as much as it does triumph. The mechanic of projecting the character up the mountain sides with only a sledgehammer as a guide becomes increasingly precarious. The singular game mechanic of sledgehammering your way (as though moving around with a crutch, or on stilts) through the game’s single level is a deceptive facade. Getting Over It presents itself as a simple game: a bare-chested man, half-embedded in a black cauldron, has to ascend a vertiginous landscape, half-landfill half-mountain.

getting over it with bennett foddy markiplier

(Psychologists are currently agnostic on that issue.) In this case, if all you have is a sledgehammer, everything looks like smashable drywall for your pent-up rage. Or, at least, according to the great psychologist Abraham Maslow. If all you have is a hammer, everything looks like a nail.

getting over it with bennett foddy markiplier getting over it with bennett foddy markiplier

As a player, you often wonder why you’re masochistically whipping yourself, playing this game over and over, trying to reach the top. Frustration is literally built right into the game. This genre bending game knows exactly what it is: a trial in patience, suspense, and frustration. Getting Over It with Bennett Foddy is an idiosyncratic video game – almost to a fault.















Getting over it with bennett foddy markiplier